Example of a conversion using a calculated depthmap from photographic images :
Thanks to Alan Hadley (author of the
CombineZ
freeware) who provided me with this image and it's corresponding
depthmap, and thanks to David Sykes who "negotiated" it for me.
..
The color-rescaled depthmap, with its original noise (it can be
manually removed, but in this demo I leave it like it was given to me).
Screenshot of the 2D->3D->Stereo Sculptor in action, with a
navigation view. You can see the 3D-shape effects of noise points from a very close point of view :
(save image and reload it in an image viewer to see it full size)
Stereo obtained with a 500x500 depth grid. Even with the original noise, it is not too bad :
(save image and reload it in an image viewer to see it full size)